#line 1 "..\\config\\gtui_config.c"


 






extern const  int  GUI_HZK_TYPE	;    


extern const  int  GUI_HZK_BASE ;




 
const  int  GUI_HEAD_WIDTH = 20;
const  int  GUI_LAST_WIDTH = 0;



 
const  int  GUI_KEY_TYPE = 1 ;




 
const  int  GUI_LOCK_KEY = 0;




 
const  int  GUI_LOCK_TIME = 1;




 

	const  int KEY_CODE_UP		=	(1<<1)  ;
	const  int KEY_CODE_DOWN	=	(1<<3)	;
	const  int KEY_CODE_LEFT  = (1<<0)	;
	const  int KEY_CODE_RIGHT = (1<<5)	;
	const  int KEY_CODE_ESC 	=	(1<<2)	;
	const  int KEY_CODE_ENT   = (1<<4)	;
	const  int KEY_CODE_LOCK  = (1<<8)  ;







 
const int GUI_PRJ_KEY_NUM = 3;
const unsigned char GUI_PRJ_KEY[3] = 
{
	KEY_CODE_UP,KEY_CODE_DOWN,KEY_CODE_ESC
};



 
const  int   LCD_X_MAX = 160 ;
const  int   LCD_Y_MAX = 160 ;



 
const  int  GUI_HZK_TYPE = 2 ;





 
const  int  GUI_HZK_BASE = 0x08040000 ;



 
const  int  DISP_MAX_ROW = 6;



 
const  int  DISP_ROW_SPACE = 3 ;



 
const  int  DISP_START_Y = 3 ;
const  int  DISP_START_X = 2 ;



 
const  int  BACK_TO_LXTIME = 1 ;



 
const  int  BG_TIME = 1 ;



 
const  int  BACK_TO_MAINTIME = 20;



 
const  int  LX_BACK_TIME = 15;


const  int  DISP_TIME  = 1;		 
const  int  MENU_TIME  = 1 ;		 


const int USE_FONT_FILE = 1;		 

const char* GUI_FONT_FILENAME = "LIB";



 
extern const struct MenuItem MainMenu[];	    
const struct MenuItem *MenuPoint = MainMenu; 



 
extern const struct MenuItem ProjectMenu[];	    



 
void disp_head(void);		                 
void show_loopdisp(int);	                 
void gui_set_time(unsigned long tTime);		 
unsigned gui_get_time(void);				 
int GetFont(int pOffset); 

